This page continues the chronological log of our Votoms Campaign.
7213.11 - PLANET MELKIA
The Using the funds from the Battling Ring (see part 4 for details), Pent and
Chet, Quey, and Goug purchase the old Gilgamesh Cruiser wreck and
manage to refurbish it into a working ship again. Loading it
with ATs and supplies, there isn't enough room for a transport
truck. They're hoping to fly directly to the site where they
had buried a Jijirium cache during the war. Thankfully since
the war is officially over, they manage to avoid both Gilgamesh and
Balarant patrol ships during the long space flight to Sunsa.
Once they get there, however, things get messy...
7214.02 -PLANET SUNSA
The Cruiser orbits Sunsa and plots a reentry course towards the
presumed site of the Jijirium Cache. But as the cruiser
approaches the airless surface, missiles streak up and explode all
around, forcing a crash landing in the desert!
Surveying the extent of the damage, it is clear that the Cruiser
will never fly again. Fortunately the ATs aboard survived the
crash. Pent and Chet mount up and exit the cargo bay.
With understandable caution, Pent, Chet, Quey and Goug venture
outside in their ATs, to look for anything they can salvage from the
They soon discover that theirs is not the only ship that has
crashed here! Wreckage from dozens of vessels litter the
barren landscape, some of them Civilian.
Before long, a growing dust cloud approaches the wreck, and out of
the dust, a band of Salvage Rats appears! Using a truck,
a surplus Fatty, and a Scrapper AT, they set to looting the wreck.
When they realize there are other ATs present, the Salvage Rats go
on the offensive! Chet is soon surrounded, machine gun fire and
Flamethrower blasts driving him back into the wreckage for cover.
Meanwhile, the salvage truck charges Pent's Scopedog, the crew in
back firing missiles and deploying into cover.
Pent retaliates by charging the truck, and gutting the crew inside
with his GAT-22. The truck is immobilized, but most of the
crew are already taking up positions in the rocks...
Returning to a wrecked engine pod he noticed earlier, Pent manages
to activate the engine, blasting the Salvage Rats with a violent
Goug comes to Chet's aid, knocking the Scrapper AT to the ground
with a Pile Bunker attack from behind while Chet sprays the Fatty
down with bullets.
But elsewhere, a completely different and even more hostile looking
band of salvagers arrive, with their own Truck and Scrapper AT, plus
a customized Sand Beetle and Standing Tortoise.
On his own but thinking fast, Quey lobs mortar rounds into the back
of the halftrack, blowing several unpleasant looking raiders to
But the Sand Beetle and Scrapper AT charge Quey's Barking Turtle,
hacking away with brutal close combat weapons. Quey barely manages
to hold them off with bursts of machinegun fire.
The Scrapper AT enters the wreck, hoping to find some choice loot or
possibly sabotage the ship's defenses...
But Quey unloads his rocket gun inside, demolishing the Scrapper AT
along with anything inside worth salvaging.
The Standing Tortoise uses its solid shooter to devastating effect,
further damaging Chet's beleaguered Scopedog.
Only the timely intervention of Goug's Berserga can put a stop to
the Standing Tortoise's barrage.
Hoping to finish off Chet's Scopedog, the Sand Beetle charges into
the wreckage. But Chet has already set his damaged Scopedog to
self-destruct, diving to safety as the blast wipes out the Sand
In an attempt to capture the now-fleeing halftrack, Quey jumps
aboard and orders the driver to stop...
But the driver sneaks a grenade through the back window, blowing
Quey out as he beats a hasty retreat. Quey vows to show no
mercy next time they meet...
Pent, meanwhile, captures the leader of the Salvage Rats and forces
some useful information at gunpoint. It turns out the green
truck and blue ATs belongs to a ruthless Scavenger gang known as the
Corpse Eaters, known for gunning down any ships that pass in range
and looting the wrecks. The Salvage Rats were only looking for
parts, and are bitter enemies of the Corpse Eaters, whom they
mistook Pent and the others for. Pent agrees to let the
remaining Salvage Rats go, in exchange for information on where to
get transport. It turns out an AT Carry was spotted by the
Salvage Rats just a few miles away. Although they have no
immediate transport, Goug at least takes the opportunity to loot
some weaponry from the destroyed Corpse Eaters Sand Beetle.
The team prepares to set out on a journey, not sure if their
Jijirium cache is even still there, much less how they'll ever get
off of Sunsa once they find it...
to Part 6!
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