Ah, Mega Armor. At first I was skeptical of these large, lumpy beasts (which led me to make some alterations of course), but now that they are painted, I'm quite happy with them! Here you can see a snotling rigger poised on the right arm, ready to add that extra little jab in melee. You can also see the additional gear covers on the legs (taken from plastic bike hubs). The blades on the back are simply claws from the arm. In addition to the flames and red paint, I tried out the "chipped paint" technique described in WD #247. | |
This Evil Sunz boss has numerous upgrades, like tread feet, extra engines,
blade attachments, and so forth. Here you can clearly see the "tread"
feet for extra speed (this is an Evil Sunz boss, after all). I also
added extra pipes to the back, one of which is taken from a Deadlands robot.
The left arm's claw has been replaced with an evicerator from a Redemtionist
model!
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The original head has been replaced with one from a burna boy, selected for his goggles. The chest plate has been adorned with a grinning sun taken from a fantasy orc shield. The "chipped paint" effect works well on the bottom of the jaw piece. | |
Here's a classic metal mekboy, before upgrading. I just love the details on this model, like the tool apron, the wristwatch, and the pencil behind the ear. Reminds me of my 6th grade shop teacher... | |
The same model has been upgraded with a more modern left arm and slugga, and a gubbinz on his back made from bits from a Loota plastic model. |
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